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Phantom Blade Zero Weapons: Confirmed Systems and Counts

The official counts (30+ main weapons, 25 Phantom Edges), how weapons are obtained, and what the arsenal page will and will not claim before release.

9/23/2026 2 min read

Quick Answer

Officially: more than 30 main weapons plus 25 Phantom Edges, wrested from defeated foes, upgradeable and pairable with accessories. Individual weapon pages wait for release evidence.

Official
PS5 PC Build: not yet verified

The official counts — and why “30+” stays “30+”

The August 17 deep dive says “more than 30 main weapons, plus 25 secondary weapons known as Phantom Edges.” Steam says “over 30 … more than 20 unique Phantom Edges”; Epic says “more than twenty.” The careful wording varies slightly by surface, so this page keeps the official qualifiers: more than 30, 25 (per the deep dive). Collapsing that into “exactly 55” would be arithmetic the sources never performed — different counts on different store copy do not sum into a verified roster.

Main weapons vs Phantom Edges

  • Main weapons: 30+; you equip two and switch mid-fight. Switching is a core combat mechanic, not just a loadout menu action.
  • Phantom Edges: 25 secondary weapons equipped alongside the main weapon. They add a secondary combat layer on top of the main weapon system.

How you get them

Official copy: weapons are “wrested from the hands of fallen foes” — defeat certain enemies to expand your arsenal. The deep dive frames this as an incentive to engage with different enemy types and explore combat encounters thoroughly.

Upgrading and building

Weapons can be upgraded, and the reforge system lets you recover invested materials to redirect them into another weapon — this is designed to encourage experimentation without punishment. Accessories can be paired with weapons to create builds. See weapon upgrades & reforging for the full mechanic.

What you will not find here yet

No per-weapon pages, no tier lists, no “best weapon” claims. Those need either official detail or release testing — the arsenal below stays empty until then, on purpose.

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Sources

  1. G06
    S-GAME combat and Wulin deep dive on PlayStation Blog — checked 2026-09-23. Exact: "set to release on October 29" + footnote "*October 28 in the US and select regions"; "more than 30 main weapons, plus 25 secondary weapons known as Phantom Edges"; reforge "get those materials back, and reinvest them"; difficulty presets named Wayfarer / Hellwalker / Sixty-Six Days ("not for the faint of heart"); Donnie Yen as creative consultant/character.
  2. G03
    Steam product page — checked 2026-09-23. PC (Windows) pre-purchase live; store/API display Oct 28, 2026 (US); US standard edition $59.99 at check; store categories: Single-player, Adjustable Difficulty, Subtitle Options, Adjustable Text Size, Custom Volume Controls, Full controller support, Steam Cloud; "more than 20" Phantom Edges wording. No global unlock timestamp.
  3. G09
    Epic product page — checked 2026-09-23. Epic listing live at exact slug; "more than twenty" Phantom Edges wording; game description. Commerce (price/date) JS-gated — not visible in static fetch.
  4. G01
    PBZ official home — checked 2026-09-23. Worldwide date October 29, 2026 (page title 10/29/2026); Standard/Deluxe edition content lists; pre-order early-unlock items with "can also be obtained through in-game progression" wording; platforms PS5/Steam/Epic.

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